Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 90 days ago
13 / 10 / 16
K / D / A
48.3%
Kill participation
1,102.7
Damage / min
13,361g
460.2 gold / min
16
8 placed · 0 cleared
127
4.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBESTSINGEDWORLD#BEST
Singed · Top
4 / 6 / 17
35% KP
20,118
15% share
11,691g
185 CS · 6.4/m
bot#mune
Jarvan IV · Jungle
11 / 8 / 26
61.7% KP
21,828
16.3% share
16,046g
203 CS · 7/m
Spear Shot#1111
Pantheon · Mid
13 / 10 / 16
48.3% KP
32,016
23.9% share
13,361g
127 CS · 4.4/m
magnans2#EUW
Viktor · ADC
7 / 8 / 18
41.7% KP
29,013
21.6% share
14,180g
209 CS · 7.2/m
Red block#999
Locke · Support
25 / 8 / 10
58.3% KP
31,241
23.3% share
17,625g
88 CS · 3/m
Red side
DefeatMariusFAN01#6769
Camille · Top
4 / 12 / 8
30% KP
25,033
18.8% share
12,544g
187 CS · 6.4/m
1v9mašina#Repre
Viego · Jungle
5 / 14 / 12
42.5% KP
14,187
10.6% share
13,144g
171 CS · 5.9/m
TwTv LadicusVibe#Vayne
Twitch · Mid
18 / 13 / 4
55% KP
53,832
40.3% share
15,354g
148 CS · 5.1/m
BEAMERBOY#Eboy
Syndra · ADC
6 / 9 / 9
37.5% KP
24,509
18.4% share
13,809g
258 CS · 8.9/m
bulgarian script#exo
Pyke · Support
7 / 12 / 12
47.5% KP
15,901
11.9% share
10,931g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
