Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 88 days ago
6 / 5 / 12
K / D / A
47.4%
Kill participation
736.4
Damage / min
13,945g
481.1 gold / min
24
8 placed · 0 cleared
226
7.8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoweh#dog
Rumble · Top
9 / 3 / 7
42.1% KP
30,473
28.9% share
14,255g
247 CS · 8.5/m
Spear Shot#1111
Pantheon · Jungle
6 / 5 / 12
47.4% KP
21,343
20.3% share
13,945g
226 CS · 7.8/m
SteelSarrow#EUW
Zed · Mid
7 / 4 / 2
23.7% KP
19,349
18.4% share
14,797g
246 CS · 8.5/m
draven kid#grind
Draven · ADC
12 / 4 / 6
47.4% KP
24,713
23.5% share
18,314g
268 CS · 9.2/m
DeafenAbuser#one
Camille · Support
4 / 7 / 12
42.1% KP
9,441
9% share
9,782g
6 CS · 0.2/m
Red side
DefeatMaXiMaL BlobFish#EUW
Ambessa · Top
2 / 7 / 5
30.4% KP
12,760
14% share
10,033g
213 CS · 7.3/m
Mercury#LAKEN
Kayn · Jungle
7 / 12 / 6
56.5% KP
21,373
23.4% share
11,791g
169 CS · 5.8/m
Obabo#EUW
Corki · Mid
11 / 5 / 4
65.2% KP
34,620
37.9% share
16,314g
251 CS · 8.7/m
HasaYone#UA1
Ezreal · ADC
2 / 6 / 6
34.8% KP
13,000
14.2% share
11,825g
237 CS · 8.2/m
Mingzoo69#EUW
Lux · Support
1 / 8 / 11
52.2% KP
9,577
10.5% share
8,059g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
