Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 87 days ago
15 / 7 / 9
K / D / A
54.5%
Kill participation
1,173.4
Damage / min
15,397g
503.4 gold / min
22
11 placed · 0 cleared
196
6.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
15 / 7 / 9
54.5% KP
35,885
24.5% share
15,397g
196 CS · 6.4/m
Kijo73#ZTC
Shyvana · Jungle
12 / 10 / 11
52.3% KP
38,003
25.9% share
15,681g
205 CS · 6.7/m
L Vasco O #EUW
Viktor · Mid
7 / 5 / 15
50% KP
27,757
18.9% share
14,225g
274 CS · 9/m
jenson#tuti
Lux · ADC
8 / 5 / 15
52.3% KP
25,449
17.4% share
15,310g
242 CS · 7.9/m
ttv ronaldoo#1234
Bard · Support
2 / 7 / 31
75% KP
19,580
13.3% share
10,542g
21 CS · 0.7/m
Red side
DefeatNevir#batat
Riven · Top
5 / 8 / 7
36.4% KP
17,652
15.4% share
11,379g
213 CS · 7/m
sensiz olmaz#recep
Wukong · Jungle
9 / 9 / 8
51.5% KP
28,196
24.6% share
13,124g
210 CS · 6.9/m
iwanan#7596
Annie · Mid
3 / 8 / 9
36.4% KP
23,393
20.4% share
11,836g
217 CS · 7.1/m
夜snowpoem#love
Syndra · ADC
7 / 5 / 6
39.4% KP
24,076
21% share
16,020g
261 CS · 8.5/m
joe Kessler#real
Camille · Support
9 / 14 / 12
63.6% KP
21,217
18.5% share
11,239g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
