Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 87 days ago
7 / 6 / 9
K / D / A
51.6%
Kill participation
662.8
Damage / min
10,574g
434.5 gold / min
86
34 placed · 7 cleared
39
1.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMetroArcher#EUW
Cho'Gath · Top
11 / 4 / 3
45.2% KP
27,128
27.4% share
13,022g
202 CS · 8.3/m
legacy#0206
Viego · Jungle
8 / 2 / 8
51.6% KP
15,479
15.7% share
13,346g
230 CS · 9.5/m
Percy Magic#1234
Sylas · Mid
4 / 1 / 9
41.9% KP
22,265
22.5% share
11,679g
231 CS · 9.5/m
Évangelyne#BELGE
Ezreal · ADC
1 / 2 / 8
29% KP
17,845
18.1% share
12,660g
247 CS · 10.2/m
Spear Shot#1111
Pantheon · Support
7 / 6 / 9
51.6% KP
16,127
16.3% share
10,574g
39 CS · 1.6/m
Red side
Defeatuncrits#EUW
Dr. Mundo · Top
2 / 5 / 4
40% KP
14,816
22.5% share
8,635g
183 CS · 7.5/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
5 / 7 / 4
60% KP
12,143
18.5% share
10,781g
183 CS · 7.5/m
Mickey Mouse#SZN
Ahri · Mid
2 / 5 / 3
33.3% KP
14,359
21.8% share
8,336g
196 CS · 8.1/m
Rocks D Xebec#91919
Viktor · ADC
2 / 8 / 2
26.7% KP
16,190
24.6% share
8,837g
166 CS · 6.8/m
ttv ronaldoo#1234
Seraphine · Support
4 / 6 / 5
60% KP
8,221
12.5% share
7,988g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
