Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 85 days ago
0 / 9 / 8
K / D / A
66.7%
Kill participation
414.3
Damage / min
7,449g
321.3 gold / min
21
8 placed · 2 cleared
131
5.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPosty#Herta
Pantheon · Top
2 / 3 / 10
32.4% KP
12,565
14.5% share
9,400g
181 CS · 7.8/m
legacy#0206
Qiyana · Jungle
5 / 2 / 12
45.9% KP
12,509
14.4% share
12,384g
191 CS · 8.2/m
Fred#yuki
Sylas · Mid
16 / 3 / 10
70.3% KP
28,730
33.1% share
13,470g
178 CS · 7.7/m
HasaYone#UA1
Draven · ADC
9 / 2 / 9
48.6% KP
20,671
23.8% share
15,717g
200 CS · 8.6/m
Vis Vien#00000
Camille · Support
5 / 2 / 14
51.4% KP
12,356
14.2% share
8,819g
27 CS · 1.2/m
Red side
DefeatAPEFAN#2014
Karma · Top
5 / 6 / 2
58.3% KP
12,685
20.4% share
8,950g
151 CS · 6.5/m
Spear Shot#1111
Jarvan IV · Jungle
0 / 9 / 8
66.7% KP
9,606
15.4% share
7,449g
131 CS · 5.7/m
shotgunangel#coda
Ambessa · Mid
4 / 13 / 2
50% KP
19,307
31% share
8,878g
147 CS · 6.3/m
W1N 9R L9SE#SHARK
Zeri · ADC
2 / 3 / 4
50% KP
12,984
20.9% share
10,339g
225 CS · 9.7/m
ToeSucker99#EUW
Nautilus · Support
1 / 6 / 4
41.7% KP
7,643
12.3% share
6,048g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
