Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 85 days ago
4 / 4 / 4
K / D / A
42.1%
Kill participation
749.6
Damage / min
8,947g
358.6 gold / min
23
10 placed · 0 cleared
181
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Poppy · Top
4 / 4 / 4
42.1% KP
18,702
25.9% share
8,947g
181 CS · 7.3/m
Wanted#szgn
Rek'Sai · Jungle
6 / 9 / 4
52.6% KP
11,163
15.4% share
10,956g
140 CS · 5.6/m
TwTv SharonMirza#99999
Akali · Mid
5 / 7 / 2
36.8% KP
20,002
27.7% share
10,367g
196 CS · 7.9/m
GoldenGod#EUW
Tristana · ADC
3 / 10 / 3
31.6% KP
14,831
20.5% share
11,027g
158 CS · 6.3/m
I want to be at#peace
Elise · Support
1 / 12 / 8
47.4% KP
7,627
10.5% share
7,731g
14 CS · 0.6/m
Red side
VictorySw1ft#EUW
Yasuo · Top
2 / 6 / 4
14.6% KP
15,347
13.9% share
10,344g
202 CS · 8.1/m
legacy#0206
Talon · Jungle
11 / 4 / 14
61% KP
25,389
23% share
14,023g
228 CS · 9.1/m
ZONGO LE DOZO#Kled
Kennen · Mid
13 / 3 / 9
53.7% KP
33,198
30.1% share
13,230g
204 CS · 8.2/m
TwTv LadicusVibe#Vayne
Twitch · ADC
13 / 3 / 7
48.8% KP
28,434
25.8% share
13,770g
171 CS · 6.9/m
夜snowpoem#love
Nautilus · Support
2 / 3 / 19
51.2% KP
7,812
7.1% share
8,466g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
