Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 85 days ago
2 / 8 / 15
K / D / A
56.7%
Kill participation
381.2
Damage / min
8,461g
310.7 gold / min
89
44 placed · 6 cleared
26
1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRobJi#EUW
Shen · Top
3 / 10 / 4
36.8% KP
8,769
10.9% share
7,363g
123 CS · 4.5/m
Wanted#szgn
Qiyana · Jungle
9 / 3 / 5
73.7% KP
18,352
22.8% share
13,348g
203 CS · 7.5/m
TwTv BZ EUW#INSHL
Zed · Mid
0 / 5 / 4
21.1% KP
14,356
17.9% share
9,892g
227 CS · 8.3/m
夜snowpoem#love
Yunara · ADC
7 / 4 / 8
78.9% KP
33,804
42.1% share
13,281g
269 CS · 9.9/m
sad FGE#UwU
Braum · Support
0 / 8 / 14
73.7% KP
5,084
6.3% share
7,238g
22 CS · 0.8/m
Red side
VictoryTwTv LadicusVibe#Vayne
Vayne · Top
15 / 1 / 9
80% KP
41,724
43.2% share
15,691g
253 CS · 9.3/m
PapaSmurf#Shaco
Shaco · Jungle
1 / 2 / 16
56.7% KP
14,133
14.6% share
10,243g
197 CS · 7.2/m
Iivo#Iivo
Sion · Mid
7 / 2 / 11
60% KP
21,100
21.9% share
11,793g
217 CS · 8/m
큰 호랑이#296
Master Yi · ADC
5 / 6 / 4
30% KP
9,167
9.5% share
12,142g
184 CS · 6.8/m
Spear Shot#1111
Nautilus · Support
2 / 8 / 15
56.7% KP
10,382
10.8% share
8,461g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
