Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 84 days ago
5 / 5 / 2
K / D / A
35%
Kill participation
543
Damage / min
8,948g
383.5 gold / min
16
8 placed · 2 cleared
159
6.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrajgo#rank1
Tristana · Top
9 / 6 / 5
32.6% KP
17,850
17.4% share
12,361g
209 CS · 9/m
KED1111111#1310
Jarvan IV · Jungle
11 / 0 / 20
72.1% KP
24,305
23.7% share
13,906g
207 CS · 8.9/m
J1HUIV#000
Syndra · Mid
4 / 6 / 8
27.9% KP
20,107
19.6% share
10,377g
210 CS · 9/m
Gunfire#ADC3
Yunara · ADC
13 / 5 / 9
51.2% KP
30,245
29.5% share
14,011g
161 CS · 6.9/m
Carry#99975
Shen · Support
6 / 3 / 21
62.8% KP
10,172
9.9% share
8,801g
18 CS · 0.8/m
Red side
Defeatdetdert top acc#RANK1
Viktor · Top
3 / 8 / 6
45% KP
18,743
28.3% share
9,328g
208 CS · 8.9/m
KappaChungiLungi#DELUX
Skarner · Jungle
9 / 8 / 5
70% KP
17,275
26.1% share
10,512g
131 CS · 5.6/m
Spear Shot#1111
Pantheon · Mid
5 / 5 / 2
35% KP
12,671
19.1% share
8,948g
159 CS · 6.8/m
FNC Upset#0308
Aphelios · ADC
2 / 14 / 3
25% KP
10,959
16.6% share
8,503g
173 CS · 7.4/m
Shunrim#hook
Thresh · Support
1 / 9 / 11
60% KP
6,559
9.9% share
6,981g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
