Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 84 days ago
5 / 12 / 2
K / D / A
77.8%
Kill participation
563.4
Damage / min
8,343g
392.6 gold / min
15
8 placed · 0 cleared
103
4.8 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySecret#6994
Jayce · Top
5 / 3 / 10
42.9% KP
20,552
27.8% share
11,744g
207 CS · 9.7/m
Spoodersussi#1352
Sylas · Jungle
10 / 2 / 11
60% KP
14,238
19.2% share
11,276g
184 CS · 8.7/m
zng zng zng#11111
Quinn · Mid
13 / 2 / 5
51.4% KP
22,196
30% share
11,116g
151 CS · 7.1/m
noz2k#1807
Akali · ADC
7 / 2 / 1
22.9% KP
12,661
17.1% share
9,737g
177 CS · 8.3/m
Theofilus Mozart#Storm
Braum · Support
0 / 1 / 19
54.3% KP
4,384
5.9% share
6,777g
27 CS · 1.3/m
Red side
DefeatObiDagsYTB#EUW
Yone · Top
1 / 6 / 1
22.2% KP
8,309
14.8% share
7,663g
158 CS · 7.4/m
Spear Shot#1111
Pantheon · Jungle
5 / 12 / 2
77.8% KP
11,973
21.3% share
8,343g
103 CS · 4.8/m
Tea#2299
Diana · Mid
1 / 6 / 3
44.4% KP
11,642
20.7% share
7,801g
179 CS · 8.4/m
unforgiven#12321
Syndra · ADC
2 / 5 / 1
33.3% KP
16,304
29.1% share
9,435g
179 CS · 8.4/m
Iivo#Iivo
Seraphine · Support
0 / 6 / 2
22.2% KP
7,880
14% share
5,486g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
