Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 84 days ago
14 / 3 / 9
K / D / A
62.2%
Kill participation
1,287.5
Damage / min
15,910g
540.2 gold / min
25
4 placed · 3 cleared
228
7.7 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHypa#HYPAA
Riven · Top
2 / 9 / 2
17.4% KP
9,489
11.1% share
9,701g
188 CS · 6.4/m
Iivo#Iivo
Cho'Gath · Jungle
11 / 7 / 5
69.6% KP
25,117
29.5% share
14,880g
193 CS · 6.6/m
RABIN MALICIEUX#PIECE
Vladimir · Mid
6 / 3 / 2
34.8% KP
21,227
24.9% share
12,375g
257 CS · 8.7/m
GALA RULER AEON#EUW
Syndra · ADC
3 / 9 / 10
56.5% KP
21,056
24.7% share
12,717g
216 CS · 7.3/m
Fred#yuki
Karma · Support
1 / 9 / 11
52.2% KP
8,363
9.8% share
8,065g
24 CS · 0.8/m
Red side
VictoryTWTV Wakatito#ESILE
Elise · Top
12 / 4 / 7
51.4% KP
29,440
23.4% share
13,526g
159 CS · 5.4/m
Spear Shot#1111
Pantheon · Jungle
14 / 3 / 9
62.2% KP
37,918
30.1% share
15,910g
228 CS · 7.7/m
Point#77777
Taliyah · Mid
3 / 5 / 9
32.4% KP
25,236
20% share
11,502g
240 CS · 8.1/m
yogurt#gulp
Jhin · ADC
6 / 5 / 12
48.6% KP
24,130
19.2% share
13,568g
227 CS · 7.7/m
Noumi#212
Fiddlesticks · Support
2 / 6 / 19
56.8% KP
9,166
7.3% share
9,176g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
