Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 84 days ago
4 / 11 / 6
K / D / A
35.7%
Kill participation
422.9
Damage / min
12,282g
400.5 gold / min
31
11 placed · 10 cleared
160
5.2 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytonythetiger#lol
Camille · Top
5 / 5 / 11
42.1% KP
23,249
17.2% share
11,912g
166 CS · 5.4/m
Techovex#Tecc
Ekko · Jungle
10 / 5 / 11
55.3% KP
34,488
25.6% share
15,379g
236 CS · 7.7/m
0100121021#EUW
Syndra · Mid
10 / 6 / 7
44.7% KP
22,985
17% share
14,916g
261 CS · 8.5/m
Jekko#9313
Ezreal · ADC
10 / 6 / 12
57.9% KP
40,533
30.1% share
16,263g
240 CS · 7.8/m
Vegan#8132
Rell · Support
3 / 6 / 27
78.9% KP
13,585
10.1% share
10,359g
26 CS · 0.8/m
Red side
DefeatLOVEMAN#BIKE
Ryze · Top
4 / 4 / 7
39.3% KP
28,346
25% share
12,579g
267 CS · 8.7/m
Xyz41#EUW
Graves · Jungle
14 / 8 / 5
67.9% KP
32,381
28.6% share
16,342g
259 CS · 8.4/m
Riveo#007
Riven · Mid
5 / 5 / 5
35.7% KP
19,002
16.8% share
12,208g
215 CS · 7/m
Spear Shot#1111
Lucian · ADC
4 / 11 / 6
35.7% KP
12,969
11.5% share
12,282g
160 CS · 5.2/m
Staargazing#Ocean
Sylas · Support
1 / 10 / 13
50% KP
20,552
18.1% share
9,194g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
