Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 82 days ago
6 / 3 / 10
K / D / A
53.3%
Kill participation
678.1
Damage / min
8,287g
388.8 gold / min
66
30 placed · 6 cleared
39
1.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Jayce · Top
1 / 3 / 0
10% KP
11,815
26.3% share
7,921g
214 CS · 10/m
Thayger#SOUL
Bel'Veth · Jungle
2 / 8 / 2
40% KP
4,925
11% share
7,549g
151 CS · 7.1/m
Mentalist#Tea
Locke · Mid
4 / 4 / 0
40% KP
9,521
21.2% share
8,454g
176 CS · 8.3/m
HF OMON#FUEGO
Varus · ADC
2 / 8 / 4
60% KP
14,220
31.7% share
8,817g
187 CS · 8.8/m
Inverted Enoch#EUW
Alistar · Support
1 / 7 / 6
70% KP
4,427
9.9% share
5,791g
21 CS · 1/m
Red side
Victoryelefanto#VIGIL
K'Sante · Top
4 / 1 / 0
13.3% KP
8,309
12.7% share
9,698g
195 CS · 9.1/m
Dawciu#VITB
Lee Sin · Jungle
7 / 2 / 8
50% KP
8,075
12.4% share
10,201g
155 CS · 7.3/m
Mazs#EUW
Ryze · Mid
7 / 0 / 6
43.3% KP
19,673
30.2% share
12,902g
259 CS · 12.2/m
eeZaZ#333
Cassiopeia · ADC
6 / 4 / 10
53.3% KP
14,689
22.5% share
10,793g
189 CS · 8.9/m
Spear Shot#1111
Pantheon · Support
6 / 3 / 10
53.3% KP
14,454
22.2% share
8,287g
39 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
