Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 82 days ago
4 / 9 / 11
K / D / A
75%
Kill participation
611.2
Damage / min
11,363g
344.7 gold / min
109
57 placed · 6 cleared
57
1.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwashed úp#bambi
Jayce · Top
3 / 6 / 6
45% KP
32,001
24.7% share
14,040g
288 CS · 8.7/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
6 / 8 / 7
65% KP
22,473
17.4% share
14,560g
231 CS · 7/m
improver mqawd#2998
Ahri · Mid
7 / 9 / 6
65% KP
27,613
21.3% share
15,509g
270 CS · 8.2/m
Garfield#liz
Viktor · ADC
0 / 5 / 6
30% KP
27,155
21% share
12,912g
310 CS · 9.4/m
Spear Shot#1111
Pantheon · Support
4 / 9 / 11
75% KP
20,149
15.6% share
11,363g
57 CS · 1.7/m
Red side
VictorySpoodersussi#1352
Yorick · Top
6 / 6 / 11
45.9% KP
22,465
18.4% share
14,033g
214 CS · 6.5/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
16 / 5 / 13
78.4% KP
38,057
31.2% share
19,873g
275 CS · 8.3/m
fantomisto#MID
Cassiopeia · Mid
9 / 4 / 8
45.9% KP
27,123
22.3% share
15,119g
278 CS · 8.4/m
INFLATEDPawełek#INFL
Ziggs · ADC
5 / 5 / 13
48.6% KP
23,333
19.1% share
17,140g
302 CS · 9.2/m
obscure supp#0426
Janna · Support
1 / 0 / 31
86.5% KP
10,888
8.9% share
11,819g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
