Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 82 days ago
14 / 4 / 10
K / D / A
60%
Kill participation
1,082.9
Damage / min
10,731g
436.8 gold / min
71
31 placed · 3 cleared
33
1.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarek Brazda1#DOG
Vayne · Top
2 / 10 / 3
31.3% KP
18,866
29.4% share
7,899g
151 CS · 6.1/m
detdert jg acc#RANK1
Darius · Jungle
3 / 6 / 1
25% KP
7,607
11.9% share
10,526g
183 CS · 7.4/m
19FREECSS#ECTO
Ekko · Mid
9 / 3 / 0
56.3% KP
20,622
32.2% share
12,036g
192 CS · 7.8/m
kytten crybaby#kyte
Hwei · ADC
0 / 10 / 3
18.8% KP
9,438
14.7% share
7,453g
165 CS · 6.7/m
Leo s Man#EUW
Nautilus · Support
2 / 11 / 7
56.3% KP
7,536
11.8% share
7,131g
18 CS · 0.7/m
Red side
Victory一一一一一一一一一一一一一一一一#とòωóづ
Malphite · Top
6 / 2 / 9
37.5% KP
19,874
19.5% share
9,926g
142 CS · 5.8/m
až bude hořet#YZO
Ambessa · Jungle
8 / 1 / 7
37.5% KP
15,635
15.3% share
11,947g
202 CS · 8.2/m
chaD LegnD#CHAD
Annie · Mid
5 / 5 / 4
22.5% KP
19,995
19.6% share
10,485g
223 CS · 9.1/m
G2 Hans Sama#12838
Xerath · ADC
7 / 4 / 10
42.5% KP
19,955
19.6% share
13,596g
226 CS · 9.2/m
Spear Shot#1111
Pantheon · Support
14 / 4 / 10
60% KP
26,604
26.1% share
10,731g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
