Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 82 days ago
5 / 12 / 9
K / D / A
45.2%
Kill participation
835.2
Damage / min
11,590g
402.2 gold / min
18
9 placed · 4 cleared
181
6.3 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAMK0H#EUW
Mordekaiser · Top
9 / 7 / 6
48.4% KP
31,096
26.9% share
15,442g
235 CS · 8.2/m
moonlight sky#dream
Nocturne · Jungle
2 / 16 / 8
32.3% KP
18,881
16.3% share
9,271g
156 CS · 5.4/m
SCP 049#docto
Singed · Mid
7 / 4 / 15
71% KP
29,064
25.1% share
13,172g
269 CS · 9.3/m
Spear Shot#1111
Pantheon · ADC
5 / 12 / 9
45.2% KP
24,067
20.8% share
11,590g
181 CS · 6.3/m
Dongfang Yuechu#Dao
Nautilus · Support
8 / 13 / 11
61.3% KP
12,620
10.9% share
9,400g
41 CS · 1.4/m
Red side
Victorymihile toplaner#shiba
Elise · Top
4 / 6 / 18
42.3% KP
29,221
16.3% share
11,850g
196 CS · 6.8/m
it is what it is#1372
Kha'Zix · Jungle
14 / 3 / 14
53.8% KP
38,309
21.3% share
15,249g
235 CS · 8.2/m
Relative#00003
Akali · Mid
16 / 7 / 16
61.5% KP
40,803
22.7% share
14,328g
197 CS · 6.8/m
Gazir#kaii
Zeri · ADC
18 / 5 / 10
53.8% KP
59,111
32.9% share
18,560g
258 CS · 9/m
yuukiyuukster#yuuki
Janna · Support
0 / 10 / 34
65.4% KP
12,131
6.8% share
9,554g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
