Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 82 days ago
5 / 4 / 5
K / D / A
47.6%
Kill participation
614.5
Damage / min
11,050g
404.3 gold / min
18
10 placed · 0 cleared
220
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoe Kessler#real
Gnar · Top
2 / 5 / 6
38.1% KP
16,405
18.9% share
10,270g
202 CS · 7.4/m
Lyy#angel
Nidalee · Jungle
5 / 7 / 6
52.4% KP
22,200
25.5% share
12,446g
211 CS · 7.7/m
Spear Shot#1111
Pantheon · Mid
5 / 4 / 5
47.6% KP
16,797
19.3% share
11,050g
220 CS · 8/m
From One To Five#tori
Kai'Sa · ADC
7 / 12 / 5
57.1% KP
18,791
21.6% share
13,288g
194 CS · 7.1/m
Gazir#kaii
Camille · Support
2 / 12 / 6
38.1% KP
12,793
14.7% share
8,030g
22 CS · 0.8/m
Red side
VictoryMakkor#EUW
Ornn · Top
4 / 2 / 14
45% KP
14,927
12.5% share
10,643g
197 CS · 7.2/m
desperate desire#Densi
Nocturne · Jungle
13 / 5 / 14
67.5% KP
26,176
22% share
14,882g
212 CS · 7.8/m
TTV ROSEHAN LOL#AHRI
Ahri · Mid
6 / 6 / 16
55% KP
30,946
26% share
11,130g
169 CS · 6.2/m
faz#kog
Sivir · ADC
12 / 6 / 14
65% KP
30,320
25.4% share
16,069g
235 CS · 8.6/m
YuiitsuMuni999#kto
Karma · Support
5 / 2 / 28
82.5% KP
16,789
14.1% share
10,510g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
