Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 82 days ago
4 / 10 / 10
K / D / A
51.9%
Kill participation
591.7
Damage / min
12,407g
367.4 gold / min
30
7 placed · 4 cleared
197
5.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZAYCEAR#1234
Darius · Top
7 / 3 / 6
34.2% KP
22,198
17.4% share
13,912g
244 CS · 7.2/m
twenny#2020
Diana · Jungle
6 / 3 / 11
44.7% KP
20,934
16.5% share
16,220g
330 CS · 9.8/m
TTV LELOUUCH#zerg
Syndra · Mid
8 / 8 / 10
47.4% KP
32,119
25.2% share
15,706g
274 CS · 8.1/m
MRS Miella#meow
Kai'Sa · ADC
15 / 7 / 8
60.5% KP
40,198
31.6% share
21,030g
279 CS · 8.3/m
Robbmylol#EUW
Leona · Support
2 / 6 / 24
68.4% KP
11,807
9.3% share
10,596g
35 CS · 1/m
Red side
DefeatScout Exef#099
Teemo · Top
2 / 5 / 8
37% KP
29,632
22.7% share
12,701g
255 CS · 7.6/m
Spear Shot#1111
Pantheon · Jungle
4 / 10 / 10
51.9% KP
19,981
15.3% share
12,407g
197 CS · 5.8/m
Appropriate name#YesXD
Zed · Mid
12 / 8 / 3
55.6% KP
30,589
23.4% share
16,587g
220 CS · 6.5/m
magnans2#EUW
Viktor · ADC
7 / 5 / 12
70.4% KP
35,130
26.9% share
16,650g
290 CS · 8.6/m
RVL Mahonix#BROCK
Camille · Support
2 / 10 / 9
40.7% KP
15,315
11.7% share
9,235g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
