Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 82 days ago
2 / 6 / 5
K / D / A
46.7%
Kill participation
860.8
Damage / min
9,303g
354.6 gold / min
19
10 placed · 0 cleared
188
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshotgunangel#coda
Jayce · Top
5 / 5 / 6
39.3% KP
23,582
24.6% share
11,142g
194 CS · 7.4/m
Sinerias#EUW
Graves · Jungle
13 / 3 / 5
64.3% KP
19,464
20.3% share
16,503g
238 CS · 9.1/m
Glorptrox#glorp
Sylas · Mid
3 / 3 / 13
57.1% KP
24,342
25.4% share
11,012g
207 CS · 7.9/m
Soldier#Asu
Kai'Sa · ADC
7 / 1 / 8
53.6% KP
22,248
23.2% share
16,275g
260 CS · 9.9/m
eeZaZ#333
Nautilus · Support
0 / 3 / 11
39.3% KP
6,159
6.4% share
7,065g
19 CS · 0.7/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
2 / 6 / 5
46.7% KP
22,582
29.9% share
9,303g
188 CS · 7.2/m
Zanzarah#1996
Vi · Jungle
6 / 6 / 4
66.7% KP
17,009
22.5% share
10,414g
158 CS · 6/m
x3nor#008
Anivia · Mid
3 / 6 / 5
53.3% KP
15,922
21.1% share
10,184g
181 CS · 6.9/m
ANB SHC#2026
Aphelios · ADC
2 / 4 / 3
33.3% KP
16,594
22% share
12,630g
263 CS · 10/m
夜snowpoem#love
Leona · Support
2 / 6 / 7
60% KP
3,414
4.5% share
7,217g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
