Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 82 days ago
1 / 8 / 9
K / D / A
58.8%
Kill participation
294.3
Damage / min
6,347g
279.8 gold / min
66
32 placed · 6 cleared
12
0.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDiELiECRYXD#777
Sion · Top
7 / 1 / 11
50% KP
15,765
19.5% share
12,369g
194 CS · 8.6/m
Dadou#COOL
Vi · Jungle
9 / 3 / 15
66.7% KP
15,446
19.1% share
11,561g
152 CS · 6.7/m
Caramel#1811
Cassiopeia · Mid
6 / 3 / 12
50% KP
16,621
20.6% share
10,009g
184 CS · 8.1/m
ZYB gen4#KR01
Kai'Sa · ADC
14 / 3 / 6
55.6% KP
26,765
33.1% share
15,468g
242 CS · 10.7/m
夜snowpoem#love
Nautilus · Support
0 / 7 / 26
72.2% KP
6,214
7.7% share
7,161g
12 CS · 0.5/m
Red side
DefeatMelljo#4562
Singed · Top
4 / 9 / 0
23.5% KP
13,611
21.9% share
7,788g
172 CS · 7.6/m
SMRADOCH ZICSSI#EUW
Viego · Jungle
7 / 4 / 4
64.7% KP
13,124
21.1% share
11,078g
160 CS · 7.1/m
ttv ronaldoo#1234
Ryze · Mid
2 / 8 / 6
47.1% KP
12,107
19.5% share
8,227g
179 CS · 7.9/m
Chill1000#larry
Ezreal · ADC
3 / 7 / 5
47.1% KP
16,656
26.8% share
8,911g
174 CS · 7.7/m
Spear Shot#1111
Leona · Support
1 / 8 / 9
58.8% KP
6,675
10.7% share
6,347g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
