Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 82 days ago
16 / 2 / 15
K / D / A
63.3%
Kill participation
1,318.8
Damage / min
19,746g
565.8 gold / min
30
7 placed · 3 cleared
283
8.1 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV debster#lol
Camille · Top
11 / 7 / 21
65.3% KP
38,914
22.2% share
16,568g
224 CS · 6.4/m
Spear Shot#1111
Pantheon · Jungle
16 / 2 / 15
63.3% KP
46,025
26.2% share
19,746g
283 CS · 8.1/m
RaYouDam#EUW
Cassiopeia · Mid
9 / 5 / 15
49% KP
44,005
25.1% share
17,462g
299 CS · 8.6/m
EDG我会赢PWadking#mio韩服
Locke · ADC
13 / 10 / 11
49% KP
35,043
20% share
16,358g
238 CS · 6.8/m
movement reader#EUW
Nami · Support
0 / 4 / 29
59.2% KP
11,447
6.5% share
10,551g
32 CS · 0.9/m
Red side
DefeatRaiderGO#TWTV1
Darius · Top
7 / 8 / 7
50% KP
28,960
22.4% share
16,069g
319 CS · 9.1/m
DiELiECRYXD#777
Lee Sin · Jungle
7 / 9 / 9
57.1% KP
18,815
14.5% share
14,939g
256 CS · 7.3/m
Amelia#EUW12
Sylas · Mid
6 / 11 / 6
42.9% KP
30,671
23.7% share
15,846g
270 CS · 7.7/m
adc1#234
Syndra · ADC
7 / 14 / 5
42.9% KP
40,721
31.5% share
15,916g
294 CS · 8.4/m
Rychly#001
Poppy · Support
1 / 7 / 14
53.6% KP
10,236
7.9% share
9,348g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
