Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 82 days ago
4 / 5 / 7
K / D / A
26.2%
Kill participation
823.9
Damage / min
10,703g
417 gold / min
22
10 placed · 1 cleared
180
7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
4 / 5 / 7
26.2% KP
21,146
19.3% share
10,703g
180 CS · 7/m
Ivama#PAPI
Wukong · Jungle
7 / 3 / 10
40.5% KP
15,679
14.3% share
13,571g
219 CS · 8.5/m
ESCIK#EU1
Cassiopeia · Mid
13 / 3 / 11
57.1% KP
36,358
33.2% share
14,027g
220 CS · 8.6/m
IntAcc999#EUW
Ekko · ADC
18 / 5 / 7
59.5% KP
30,020
27.4% share
17,310g
199 CS · 7.8/m
nemeni#sack
Nautilus · Support
0 / 7 / 17
40.5% KP
6,294
5.7% share
7,583g
18 CS · 0.7/m
Red side
DefeatDzu#00000
Ambessa · Top
2 / 5 / 4
26.1% KP
19,678
21.1% share
10,496g
230 CS · 9/m
Marelack#W99
Graves · Jungle
4 / 11 / 6
43.5% KP
17,594
18.8% share
10,525g
178 CS · 6.9/m
ΜΑΣΟΝΟΣ#ΣΤΟΑ
Locke · Mid
12 / 11 / 2
60.9% KP
26,478
28.3% share
13,169g
160 CS · 6.2/m
suhayb#0300
Vel'Koz · ADC
3 / 8 / 7
43.5% KP
19,391
20.8% share
11,048g
215 CS · 8.4/m
i dont type#aura
Bard · Support
2 / 7 / 13
65.2% KP
10,306
11% share
7,995g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
