Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 82 days ago
7 / 9 / 8
K / D / A
65.2%
Kill participation
1,034.5
Damage / min
11,710g
418.7 gold / min
21
10 placed · 2 cleared
158
5.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Sion · Top
2 / 5 / 15
44.7% KP
14,357
13.4% share
12,918g
200 CS · 7.2/m
ANB Maged#44444
Locke · Jungle
20 / 6 / 7
71.1% KP
34,693
32.4% share
16,388g
212 CS · 7.6/m
MON CAPITAINEEEE#MCU
Corki · Mid
4 / 6 / 13
44.7% KP
27,036
25.2% share
11,723g
221 CS · 7.9/m
Meisho Doto#GENG
Kai'Sa · ADC
10 / 2 / 9
50% KP
22,354
20.9% share
16,975g
252 CS · 9/m
joe Kessler#real
Shen · Support
2 / 4 / 19
55.3% KP
8,688
8.1% share
8,572g
28 CS · 1/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
7 / 9 / 8
65.2% KP
28,931
27.2% share
11,710g
158 CS · 5.6/m
Tea#2299
Nocturne · Jungle
3 / 9 / 11
60.9% KP
18,281
17.2% share
12,512g
220 CS · 7.9/m
ACE Raiin#ACE
Galio · Mid
6 / 5 / 8
60.9% KP
24,305
22.8% share
12,282g
206 CS · 7.4/m
Remix#iwnl
Aphelios · ADC
4 / 6 / 6
43.5% KP
19,874
18.7% share
14,293g
241 CS · 8.6/m
Idkaname#7428
Vel'Koz · Support
3 / 9 / 6
39.1% KP
15,062
14.1% share
8,116g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
