Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 81 days ago
3 / 6 / 15
K / D / A
78.3%
Kill participation
654.9
Damage / min
9,230g
338.7 gold / min
83
38 placed · 2 cleared
47
1.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAurelion Sol God#EUW
Tahm Kench · Top
5 / 3 / 10
65.2% KP
21,883
23.9% share
10,223g
142 CS · 5.2/m
FANTASM ANL#tigaz
Naafiri · Jungle
4 / 8 / 9
56.5% KP
13,514
14.7% share
11,010g
202 CS · 7.4/m
baumbaumbaumi#EUW
Sylas · Mid
8 / 6 / 6
60.9% KP
25,021
27.3% share
13,712g
212 CS · 7.8/m
adrianlaneitor#EUW
Cassiopeia · ADC
3 / 7 / 6
39.1% KP
13,435
14.7% share
10,083g
214 CS · 7.9/m
Spear Shot#1111
Pantheon · Support
3 / 6 / 15
78.3% KP
17,847
19.5% share
9,230g
47 CS · 1.7/m
Red side
VictorySw1ft#EUW
Yasuo · Top
1 / 6 / 5
20% KP
15,668
13% share
8,841g
195 CS · 7.2/m
i miss hell mode#valti
Nidalee · Jungle
8 / 2 / 17
83.3% KP
26,710
22.2% share
14,435g
179 CS · 6.6/m
2deal#EUW
Yone · Mid
6 / 5 / 9
50% KP
26,292
21.8% share
12,825g
234 CS · 8.6/m
JDG我会赢PWadking#mio韩服
Draven · ADC
15 / 4 / 4
63.3% KP
42,718
35.5% share
19,697g
271 CS · 9.9/m
Jackson Lamb#Slow
Alistar · Support
0 / 6 / 16
53.3% KP
9,100
7.6% share
7,945g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
