Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 81 days ago
11 / 4 / 16
K / D / A
52.9%
Kill participation
910.7
Damage / min
13,784g
469.1 gold / min
88
42 placed · 4 cleared
57
1.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRank 1#POT
Ambessa · Top
5 / 8 / 13
35.3% KP
23,664
17.7% share
12,576g
201 CS · 6.8/m
Calixter#EUW3
Nidalee · Jungle
11 / 7 / 15
51% KP
21,806
16.3% share
14,948g
196 CS · 6.7/m
Chakroun#N169
Tristana · Mid
13 / 4 / 6
37.3% KP
30,291
22.7% share
16,315g
252 CS · 8.6/m
B O O S H I#STAR
Syndra · ADC
11 / 5 / 10
41.2% KP
30,986
23.2% share
14,896g
235 CS · 8/m
Spear Shot#1111
Pantheon · Support
11 / 4 / 16
52.9% KP
26,759
20% share
13,784g
57 CS · 1.9/m
Red side
Defeatgostozinho#2003
Jayce · Top
8 / 11 / 4
44.4% KP
28,008
22.5% share
14,736g
224 CS · 7.6/m
zng zng zng#11111
Quinn · Jungle
8 / 8 / 6
51.9% KP
26,107
21% share
15,705g
232 CS · 7.9/m
Insightful#6000
Karthus · Mid
8 / 14 / 6
51.9% KP
48,571
39% share
13,579g
205 CS · 7/m
x3nor#008
Zeri · ADC
1 / 11 / 2
11.1% KP
11,925
9.6% share
12,370g
230 CS · 7.8/m
Spike Spiegel#hppen
Nautilus · Support
2 / 7 / 11
48.1% KP
9,787
7.9% share
8,319g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
