Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 80 days ago
0 / 7 / 8
K / D / A
53.3%
Kill participation
405.6
Damage / min
8,377g
347.4 gold / min
19
8 placed · 0 cleared
186
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv vinraxd#十TJ
Qiyana · Top
7 / 1 / 6
36.1% KP
17,659
19.2% share
12,675g
211 CS · 8.7/m
Owellen#0101
Graves · Jungle
14 / 1 / 12
72.2% KP
24,175
26.3% share
14,901g
193 CS · 8/m
けっこう#Kekko
Hwei · Mid
8 / 5 / 11
52.8% KP
21,667
23.6% share
10,890g
192 CS · 8/m
Pinki#PPPPP
Seraphine · ADC
2 / 3 / 16
50% KP
11,793
12.8% share
10,625g
177 CS · 7.3/m
katlifer#2009
Camille · Support
5 / 5 / 13
50% KP
16,692
18.1% share
8,536g
13 CS · 0.5/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
0 / 7 / 8
53.3% KP
9,781
21.1% share
8,377g
186 CS · 7.7/m
Kaest#3496
Naafiri · Jungle
8 / 8 / 3
73.3% KP
16,272
35.1% share
11,595g
175 CS · 7.3/m
XRACERRR#BUNNY
Anivia · Mid
1 / 6 / 1
13.3% KP
7,175
15.5% share
7,122g
141 CS · 5.8/m
CF NEXT ADK1NG#CALE
Zeri · ADC
3 / 6 / 0
20% KP
9,569
20.6% share
10,187g
199 CS · 8.3/m
lCoNQuesT#0004
Shen · Support
3 / 9 / 7
66.7% KP
3,579
7.7% share
7,219g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
