Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 80 days ago
5 / 7 / 6
K / D / A
44%
Kill participation
758
Damage / min
12,447g
364.8 gold / min
30
12 placed · 0 cleared
224
6.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNazumahIsForever#EUW
K'Sante · Top
6 / 5 / 9
57.7% KP
24,896
21.7% share
14,730g
282 CS · 8.3/m
Nopsel#EUW
Jarvan IV · Jungle
6 / 6 / 13
73.1% KP
16,599
14.5% share
15,168g
247 CS · 7.2/m
Rhenshi#EUW
Veigar · Mid
3 / 3 / 9
46.2% KP
22,587
19.7% share
14,028g
289 CS · 8.5/m
Failure屮#L乂VE
Kai'Sa · ADC
7 / 5 / 8
57.7% KP
26,974
23.5% share
16,441g
247 CS · 7.2/m
bitang ludas#0213
Senna · Support
4 / 6 / 16
76.9% KP
23,691
20.6% share
11,617g
25 CS · 0.7/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
5 / 7 / 6
44% KP
25,859
23.7% share
12,447g
224 CS · 6.6/m
Mumen Rider#Happy
Jayce · Jungle
5 / 5 / 8
52% KP
34,231
31.4% share
17,175g
307 CS · 9/m
pparu#plush
Katarina · Mid
10 / 4 / 2
48% KP
19,822
18.2% share
14,359g
277 CS · 8.1/m
GloriousAthena#oguz
Tahm Kench · ADC
3 / 5 / 8
44% KP
15,606
14.3% share
11,958g
204 CS · 6/m
i no english#Mio韩服
Bard · Support
2 / 5 / 14
64% KP
13,404
12.3% share
9,803g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
