Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 79 days ago
4 / 7 / 13
K / D / A
37%
Kill participation
965
Damage / min
14,334g
374.4 gold / min
38
15 placed · 2 cleared
251
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCorvo Attano#11111
Sion · Top
2 / 8 / 9
32.4% KP
18,300
12.8% share
12,765g
206 CS · 5.4/m
Zanzarah#1996
Naafiri · Jungle
12 / 9 / 6
52.9% KP
31,053
21.8% share
18,078g
284 CS · 7.4/m
star zall#twtv
Veigar · Mid
6 / 11 / 9
44.1% KP
33,468
23.5% share
15,987g
295 CS · 7.7/m
Purple Hyacinth#Aimer
Fiora · ADC
12 / 10 / 9
61.8% KP
47,212
33.1% share
20,350g
307 CS · 8/m
low expectations#TUN
Bard · Support
2 / 8 / 22
70.6% KP
12,410
8.7% share
11,446g
19 CS · 0.5/m
Red side
VictorySpear Shot#1111
Pantheon · Top
4 / 7 / 13
37% KP
36,945
17.2% share
14,334g
251 CS · 6.6/m
zng zng zng#11111
Quinn · Jungle
16 / 6 / 13
63% KP
67,199
31.3% share
25,245g
304 CS · 7.9/m
TwTv SharonMirza#99999
Akali · Mid
18 / 5 / 10
60.9% KP
62,702
29.2% share
19,968g
320 CS · 8.4/m
Abner#EUW0
Ashe · ADC
6 / 10 / 14
43.5% KP
36,251
16.9% share
18,599g
274 CS · 7.2/m
Slayerrulez#Janna
Janna · Support
2 / 6 / 25
58.7% KP
11,353
5.3% share
11,658g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
