Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 79 days ago
7 / 9 / 5
K / D / A
75%
Kill participation
798.4
Damage / min
11,031g
391.4 gold / min
67
28 placed · 2 cleared
56
2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoren#RS457
Ambessa · Top
1 / 5 / 6
43.8% KP
18,642
20% share
9,756g
221 CS · 7.8/m
Raw Sippa#Purp
Aatrox · Jungle
1 / 7 / 4
31.3% KP
16,952
18.2% share
10,538g
217 CS · 7.7/m
JNOGALES CORTI#SOL
Locke · Mid
4 / 10 / 5
56.3% KP
15,910
17.1% share
10,857g
193 CS · 6.8/m
El10#XADOW
Aurelion Sol · ADC
3 / 7 / 11
87.5% KP
19,024
20.4% share
11,517g
198 CS · 7/m
Spear Shot#1111
Pantheon · Support
7 / 9 / 5
75% KP
22,502
24.2% share
11,031g
56 CS · 2/m
Red side
VictoryTigrot#Mario
Sion · Top
3 / 2 / 16
50% KP
18,602
16.2% share
11,014g
186 CS · 6.6/m
kevin#uta
Nunu & Willump · Jungle
8 / 3 / 17
65.8% KP
21,602
18.8% share
13,296g
187 CS · 6.6/m
Exanguer#WEI
Syndra · Mid
6 / 3 / 9
39.5% KP
21,617
18.8% share
12,737g
262 CS · 9.3/m
Made in Heaven#Sofía
Jhin · ADC
18 / 5 / 10
73.7% KP
42,292
36.7% share
18,537g
226 CS · 8/m
TSC Aitlade#Roxas
Rakan · Support
3 / 4 / 29
84.2% KP
11,045
9.6% share
10,138g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
