Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 78 days ago
6 / 7 / 3
K / D / A
27.3%
Kill participation
670.3
Damage / min
10,395g
369.7 gold / min
23
11 placed · 1 cleared
202
7.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryScimmia#simi
Aurora · Top
10 / 4 / 7
47.2% KP
28,887
22.2% share
14,297g
218 CS · 7.8/m
Tigrot#Mario
Vi · Jungle
12 / 6 / 15
75% KP
33,440
25.7% share
15,839g
210 CS · 7.5/m
kicktv 4BJayJlol#JAY
Cassiopeia · Mid
2 / 5 / 11
36.1% KP
20,730
16% share
10,642g
226 CS · 8/m
dom xc#Ния
Ezreal · ADC
11 / 7 / 8
52.8% KP
36,071
27.8% share
16,792g
227 CS · 8.1/m
Endurance#TARS
Rell · Support
1 / 11 / 27
77.8% KP
10,793
8.3% share
9,202g
17 CS · 0.6/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
6 / 7 / 3
27.3% KP
18,846
17.6% share
10,395g
202 CS · 7.2/m
asdfghjkk#1234
Olaf · Jungle
12 / 5 / 5
51.5% KP
31,498
29.5% share
14,543g
235 CS · 8.4/m
19helforca03#smurf
Azir · Mid
2 / 6 / 1
9.1% KP
15,207
14.2% share
9,774g
229 CS · 8.1/m
suhayb#0300
Kalista · ADC
11 / 11 / 10
63.6% KP
32,551
30.5% share
14,790g
205 CS · 7.3/m
wnabegreat#000
Alistar · Support
2 / 7 / 20
66.7% KP
8,679
8.1% share
8,488g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
