Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 78 days ago
12 / 8 / 3
K / D / A
38.5%
Kill participation
1,206.3
Damage / min
16,251g
406.1 gold / min
37
18 placed · 2 cleared
213
5.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystardewvalley67#EUW
Anivia · Top
4 / 9 / 12
39% KP
27,538
17.9% share
14,828g
269 CS · 6.7/m
Farmazoniarz#EUW
Graves · Jungle
15 / 5 / 5
48.8% KP
34,672
22.6% share
20,598g
338 CS · 8.4/m
ElCeliacoLoco#7777
Zoe · Mid
5 / 8 / 18
56.1% KP
36,075
23.5% share
14,983g
235 CS · 5.9/m
yogurt#gulp
Kalista · ADC
13 / 8 / 12
61% KP
42,556
27.7% share
22,846g
324 CS · 8.1/m
Cribob#EUW0
Thresh · Support
4 / 9 / 24
68.3% KP
12,592
8.2% share
13,126g
32 CS · 0.8/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
12 / 8 / 3
38.5% KP
48,272
26.3% share
16,251g
213 CS · 5.3/m
Nuno Mendes#2171
Taliyah · Jungle
2 / 5 / 13
38.5% KP
26,120
14.3% share
18,414g
355 CS · 8.9/m
ImGonnaGrowWings#alexy
Syndra · Mid
9 / 5 / 6
38.5% KP
44,797
24.5% share
19,500g
310 CS · 7.7/m
HARPOON#goat
Viktor · ADC
12 / 11 / 10
56.4% KP
49,354
26.9% share
17,791g
258 CS · 6.4/m
Stendinho 10#lrd
Alistar · Support
4 / 12 / 18
56.4% KP
14,663
8% share
12,253g
18 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
