Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 78 days ago
12 / 2 / 7
K / D / A
67.9%
Kill participation
1,306.8
Damage / min
13,124g
564.1 gold / min
21
8 placed · 1 cleared
192
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKim0n#333
Fiora · Top
1 / 8 / 2
17.6% KP
11,596
19.8% share
7,421g
140 CS · 6/m
Noah8#BIS
Olaf · Jungle
3 / 7 / 5
47.1% KP
12,791
21.9% share
9,645g
163 CS · 7/m
Usan sama#z1v9
Sylas · Mid
3 / 7 / 5
47.1% KP
12,302
21.1% share
6,907g
113 CS · 4.9/m
Zelos#Zeal
Jinx · ADC
7 / 4 / 3
58.8% KP
16,543
28.3% share
11,976g
220 CS · 9.5/m
Orangegame#1234
Thresh · Support
3 / 2 / 9
70.6% KP
5,196
8.9% share
6,718g
23 CS · 1/m
Red side
VictorySpear Shot#1111
Pantheon · Top
12 / 2 / 7
67.9% KP
30,404
35% share
13,124g
192 CS · 8.3/m
souf le maudit#CSO
Bel'Veth · Jungle
5 / 1 / 10
53.6% KP
12,932
14.9% share
11,726g
194 CS · 8.3/m
RapMonsters#PT1
Ryze · Mid
3 / 3 / 7
35.7% KP
18,267
21% share
11,225g
232 CS · 10/m
Haru#weeb
Miss Fortune · ADC
5 / 3 / 5
35.7% KP
18,979
21.9% share
12,549g
220 CS · 9.5/m
bitang ludas#0213
Shen · Support
3 / 8 / 10
46.4% KP
6,267
7.2% share
7,086g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
