Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 77 days ago
7 / 2 / 2
K / D / A
33.3%
Kill participation
781.1
Damage / min
10,147g
452 gold / min
17
8 placed · 1 cleared
185
8.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
7 / 2 / 2
33.3% KP
17,536
22.3% share
10,147g
185 CS · 8.2/m
Razørk Activoo#razzz
Qiyana · Jungle
2 / 3 / 10
44.4% KP
13,777
17.6% share
11,927g
195 CS · 8.7/m
what if you fly#5424
Anivia · Mid
4 / 1 / 5
33.3% KP
8,974
11.4% share
10,613g
207 CS · 9.2/m
Miguel Diaz#CKWIN
Lucian · ADC
10 / 1 / 7
63% KP
24,348
31% share
14,297g
222 CS · 9.9/m
Sjurdt#EUW
Hwei · Support
4 / 2 / 15
70.4% KP
13,863
17.7% share
7,925g
29 CS · 1.3/m
Red side
DefeatRaiderGO#TWTV1
Kayle · Top
3 / 2 / 0
33.3% KP
7,901
16.2% share
8,603g
194 CS · 8.6/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
1 / 6 / 3
44.4% KP
10,938
22.4% share
7,974g
166 CS · 7.4/m
Shaolint Nunu#00000
Annie · Mid
2 / 5 / 0
22.2% KP
10,783
22.1% share
6,552g
148 CS · 6.6/m
circus clown#iwnl
Kalista · ADC
3 / 6 / 3
66.7% KP
12,331
25.3% share
9,087g
164 CS · 7.3/m
Nightmares#lol
Nautilus · Support
0 / 8 / 8
88.9% KP
6,774
13.9% share
5,716g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
