Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 76 days ago
12 / 4 / 16
K / D / A
65.1%
Kill participation
1,254.2
Damage / min
16,012g
476.8 gold / min
30
14 placed · 0 cleared
227
6.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
12 / 4 / 16
65.1% KP
42,119
23.4% share
16,012g
227 CS · 6.8/m
Hazard#1144
Rek'Sai · Jungle
5 / 7 / 17
51.2% KP
23,252
12.9% share
14,440g
221 CS · 6.6/m
ElCeliacoLoco#7777
Neeko · Mid
4 / 7 / 14
41.9% KP
28,896
16% share
14,033g
243 CS · 7.2/m
remy the rodent#EUW
Xerath · ADC
20 / 2 / 16
83.7% KP
77,567
43% share
23,377g
272 CS · 8.1/m
coldxn#001
Rakan · Support
2 / 4 / 29
72.1% KP
8,533
4.7% share
10,417g
38 CS · 1.1/m
Red side
Defeatsplinter wolf#larp
K'Sante · Top
5 / 11 / 10
62.5% KP
28,191
23.6% share
10,956g
178 CS · 5.3/m
GENERAL detdert#R1GX
Jarvan IV · Jungle
3 / 8 / 18
87.5% KP
17,966
15.1% share
12,836g
219 CS · 6.5/m
Polish xPeke#RISE
Vladimir · Mid
13 / 6 / 5
75% KP
47,661
40% share
16,661g
283 CS · 8.4/m
Grizzly K#grizz
Taliyah · ADC
3 / 13 / 7
41.7% KP
20,987
17.6% share
14,178g
249 CS · 7.4/m
Zeluis#europ
Zilean · Support
0 / 5 / 18
75% KP
4,495
3.8% share
8,461g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
