Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 76 days ago
10 / 5 / 15
K / D / A
56.8%
Kill participation
912.4
Damage / min
10,643g
451.6 gold / min
74
27 placed · 4 cleared
34
1.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Jayce · Top
4 / 5 / 2
31.6% KP
22,296
29.6% share
8,801g
172 CS · 7.3/m
Afroboi#depu
Wukong · Jungle
3 / 10 / 5
42.1% KP
11,683
15.5% share
8,143g
128 CS · 5.4/m
Whirlwind Yasuo#ttv
Yasuo · Mid
4 / 12 / 5
47.4% KP
11,644
15.5% share
8,880g
159 CS · 6.7/m
Made in Heaven#Sofía
Ekko · ADC
2 / 7 / 4
31.6% KP
14,640
19.4% share
8,020g
153 CS · 6.5/m
Lathyrus#EUW
Skarner · Support
6 / 10 / 5
57.9% KP
15,027
20% share
9,528g
50 CS · 2.1/m
Red side
VictoryEWI Vizicsacsi#TOP
Poppy · Top
0 / 5 / 13
29.5% KP
15,955
14.7% share
8,881g
150 CS · 6.4/m
reformed#LIEXD
Bel'Veth · Jungle
17 / 2 / 17
77.3% KP
30,773
28.3% share
16,999g
215 CS · 9.1/m
azur et asmar#paix
Aurelion Sol · Mid
9 / 3 / 17
59.1% KP
24,156
22.2% share
11,309g
152 CS · 6.4/m
qweasdx#EUW
Cassiopeia · ADC
8 / 5 / 7
34.1% KP
16,448
15.1% share
10,999g
191 CS · 8.1/m
Spear Shot#1111
Pantheon · Support
10 / 5 / 15
56.8% KP
21,503
19.8% share
10,643g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
