Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 74 days ago
8 / 12 / 9
K / D / A
47.2%
Kill participation
743.6
Damage / min
15,151g
385.8 gold / min
24
15 placed · 0 cleared
269
6.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySkelgon#Drive
Gragas · Top
9 / 4 / 15
45.3% KP
39,345
18.9% share
16,190g
253 CS · 6.4/m
emily#sheep
Graves · Jungle
13 / 5 / 18
58.5% KP
61,586
29.5% share
22,472g
405 CS · 10.3/m
eMonkeyz Run#514
Zoe · Mid
13 / 5 / 19
60.4% KP
48,230
23.1% share
18,291g
255 CS · 6.5/m
Creepy Nuts#042
Kai'Sa · ADC
7 / 10 / 16
43.4% KP
31,132
14.9% share
17,579g
196 CS · 5/m
Buggy2v9#EUW
Shaco · Support
11 / 12 / 12
43.4% KP
28,190
13.5% share
13,888g
50 CS · 1.3/m
Red side
DefeatTTV debster#lol
Camille · Top
7 / 9 / 5
33.3% KP
36,701
22.3% share
18,353g
297 CS · 7.6/m
AitchAre#6767
Aatrox · Jungle
13 / 7 / 7
55.6% KP
35,362
21.5% share
19,390g
278 CS · 7.1/m
Spear Shot#1111
Pantheon · Mid
8 / 12 / 9
47.2% KP
29,200
17.7% share
15,151g
269 CS · 6.9/m
Dreilix#CN3
Viktor · ADC
7 / 10 / 15
61.1% KP
49,637
30.1% share
18,121g
314 CS · 8/m
Herazor#EUW01
Karma · Support
1 / 15 / 22
63.9% KP
13,888
8.4% share
10,648g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
