Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 74 days ago
9 / 4 / 2
K / D / A
61.1%
Kill participation
709.2
Damage / min
9,610g
403.2 gold / min
11
8 placed · 0 cleared
150
6.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsplinter wolf#larp
Anivia · Top
0 / 5 / 4
22.2% KP
9,521
15.7% share
7,910g
208 CS · 8.7/m
Vixen#kral1
Qiyana · Jungle
4 / 6 / 3
38.9% KP
12,486
20.6% share
10,063g
180 CS · 7.6/m
Flowers of Evil#Kasu
Locke · Mid
5 / 5 / 5
55.6% KP
13,815
22.8% share
9,222g
184 CS · 7.7/m
Spear Shot#1111
Pantheon · ADC
9 / 4 / 2
61.1% KP
16,902
27.9% share
9,610g
150 CS · 6.3/m
APEFAN#2014
Rell · Support
0 / 3 / 11
61.1% KP
7,803
12.9% share
6,229g
18 CS · 0.8/m
Red side
VictorySupreme King#JUDAI
Wukong · Top
1 / 3 / 4
21.7% KP
10,643
12.3% share
10,144g
178 CS · 7.5/m
16 yo jg kıng#yavuz
Shyvana · Jungle
10 / 3 / 5
65.2% KP
14,911
17.2% share
13,029g
211 CS · 8.9/m
Squiddly#xyz
Zed · Mid
5 / 1 / 6
47.8% KP
20,238
23.3% share
11,698g
201 CS · 8.4/m
godjuil#KR9
Viktor · ADC
6 / 2 / 7
56.5% KP
28,612
33% share
12,845g
226 CS · 9.5/m
alvarooo#000
Skarner · Support
1 / 9 / 11
52.2% KP
12,363
14.2% share
8,155g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
