Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 73 days ago
4 / 7 / 4
K / D / A
53.3%
Kill participation
517.2
Damage / min
10,769g
419.3 gold / min
31
10 placed · 3 cleared
184
7.2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Jayce · Top
16 / 3 / 8
63.2% KP
38,724
41.2% share
15,545g
226 CS · 8.8/m
Spiderlair#EUW
Ivern · Jungle
2 / 1 / 23
65.8% KP
7,977
8.5% share
12,165g
167 CS · 6.5/m
bro#han
Yone · Mid
2 / 4 / 6
21.1% KP
10,834
11.5% share
10,067g
217 CS · 8.4/m
Whirlwind Yasuo#ttv
Yasuo · ADC
16 / 3 / 7
60.5% KP
26,798
28.5% share
16,288g
210 CS · 8.2/m
Marcinator#Grind
Sion · Support
2 / 4 / 19
55.3% KP
9,624
10.2% share
8,827g
17 CS · 0.7/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
4 / 7 / 4
53.3% KP
13,284
18.4% share
10,769g
184 CS · 7.2/m
KC Yiken#1111
Bel'Veth · Jungle
1 / 8 / 4
33.3% KP
5,647
7.8% share
10,134g
178 CS · 6.9/m
c0st0m#dane
Akali · Mid
2 / 6 / 1
20% KP
25,803
35.8% share
9,589g
167 CS · 6.5/m
tuokaZ#ece
Zeri · ADC
4 / 9 / 2
40% KP
16,986
23.6% share
12,543g
228 CS · 8.9/m
Katashi#Mid
Nautilus · Support
4 / 8 / 5
60% KP
10,345
14.4% share
8,202g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
