Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 72 days ago
5 / 4 / 9
K / D / A
51.9%
Kill participation
697
Damage / min
12,377g
416.3 gold / min
44
13 placed · 5 cleared
241
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatmUSandy#EUW
Darius · Top
4 / 5 / 6
55.6% KP
16,843
18.5% share
11,308g
209 CS · 7/m
CAN WIN WILL WIN#Mutzu
Nunu & Willump · Jungle
3 / 4 / 8
61.1% KP
21,128
23.2% share
10,974g
210 CS · 7.1/m
R1 TWP#EUW
Yasuo · Mid
5 / 4 / 3
44.4% KP
21,709
23.9% share
13,533g
310 CS · 10.4/m
GALA RULER AEON#EUW
Tristana · ADC
5 / 6 / 6
61.1% KP
23,483
25.8% share
13,597g
245 CS · 8.2/m
FT Kam#Tails
Rell · Support
1 / 8 / 11
66.7% KP
7,810
8.6% share
7,529g
26 CS · 0.9/m
Red side
VictorySpear Shot#1111
Pantheon · Top
5 / 4 / 9
51.9% KP
20,725
19.9% share
12,377g
241 CS · 8.1/m
Zwickl#VAMOS
Graves · Jungle
5 / 2 / 13
66.7% KP
22,491
21.6% share
14,329g
254 CS · 8.5/m
Tina#Nova7
Ahri · Mid
5 / 5 / 8
48.1% KP
20,043
19.2% share
12,457g
238 CS · 8/m
Vueen#ihope
Kai'Sa · ADC
11 / 5 / 8
70.4% KP
30,167
28.9% share
16,139g
252 CS · 8.5/m
8 AU BAC PHILO#EUW
Zac · Support
1 / 2 / 19
74.1% KP
10,938
10.5% share
9,381g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
