Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 71 days ago
8 / 11 / 8
K / D / A
48.5%
Kill participation
883.8
Damage / min
11,177g
377.8 gold / min
71
28 placed · 10 cleared
64
2.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert top acc#RANK1
Anivia · Top
14 / 6 / 5
51.4% KP
40,135
30.7% share
17,345g
253 CS · 8.6/m
Isaiah 41 10#WITHU
Talon · Jungle
9 / 9 / 13
59.5% KP
26,509
20.3% share
13,766g
181 CS · 6.1/m
fantomisto#MID
Taliyah · Mid
2 / 7 / 8
27% KP
19,886
15.2% share
12,222g
249 CS · 8.4/m
Dealersz#EUW
Draven · ADC
11 / 4 / 4
40.5% KP
34,523
26.4% share
18,708g
251 CS · 8.5/m
Targamas#5555
Shen · Support
1 / 7 / 18
51.4% KP
9,651
7.4% share
9,601g
25 CS · 0.8/m
Red side
Defeatshotgunangel#coda
Aatrox · Top
4 / 9 / 9
39.4% KP
24,963
20% share
10,739g
187 CS · 6.3/m
zng zng zng#11111
Quinn · Jungle
12 / 7 / 11
69.7% KP
33,881
27.2% share
17,964g
219 CS · 7.4/m
SeRiN1#EUW
LeBlanc · Mid
3 / 3 / 4
21.2% KP
17,076
13.7% share
12,227g
256 CS · 8.7/m
Apelka#EUW
Corki · ADC
6 / 7 / 11
51.5% KP
22,698
18.2% share
14,790g
244 CS · 8.2/m
Spear Shot#1111
Pantheon · Support
8 / 11 / 8
48.5% KP
26,146
21% share
11,177g
64 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
