Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 69 days ago
16 / 9 / 8
K / D / A
46.2%
Kill participation
1,193.1
Damage / min
21,477g
553.8 gold / min
36
16 placed · 1 cleared
276
7.1 CS / min
Objective control
5
Dragons
3
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Yone · Top
9 / 11 / 13
42.3% KP
43,888
24% share
18,697g
343 CS · 8.8/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
8 / 5 / 17
48.1% KP
26,223
14.3% share
16,807g
247 CS · 6.4/m
twitch Sixten#Bosse
Ekko · Mid
16 / 4 / 4
38.5% KP
50,237
27.5% share
22,017g
375 CS · 9.7/m
Spear Shot#1111
Pantheon · ADC
16 / 9 / 8
46.2% KP
46,272
25.3% share
21,477g
276 CS · 7.1/m
Targamas#5555
Bard · Support
3 / 7 / 27
57.7% KP
16,302
8.9% share
13,144g
32 CS · 0.8/m
Red side
DefeatNothing much#EUW
Gnar · Top
2 / 9 / 6
22.2% KP
27,626
14.1% share
16,004g
340 CS · 8.8/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
15 / 8 / 10
69.4% KP
51,939
26.6% share
19,099g
248 CS · 6.4/m
Yuta Okkotsu#BOAT
Ahri · Mid
6 / 13 / 7
36.1% KP
40,691
20.8% share
16,284g
300 CS · 7.7/m
Akuma 悪魔#ADC
Yunara · ADC
8 / 8 / 8
44.4% KP
43,994
22.5% share
20,847g
357 CS · 9.2/m
SpatialAwareness#macro
Zoe · Support
5 / 14 / 13
50% KP
31,137
15.9% share
13,067g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
