Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 69 days ago
11 / 4 / 12
K / D / A
54.8%
Kill participation
1,424.6
Damage / min
14,703g
507 gold / min
28
11 placed · 3 cleared
221
7.6 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingslayer#world
Aatrox · Top
6 / 10 / 1
29.2% KP
17,880
17.9% share
10,475g
180 CS · 6.2/m
SeXnS#SeXnS
Shyvana · Jungle
6 / 5 / 5
45.8% KP
19,279
19.3% share
12,780g
224 CS · 7.7/m
what if you fly#5424
Taliyah · Mid
5 / 8 / 7
50% KP
24,583
24.6% share
12,658g
243 CS · 8.4/m
Mirrai#025
Kalista · ADC
4 / 9 / 6
41.7% KP
21,269
21.3% share
15,128g
257 CS · 8.9/m
eMonkeyz Run#514
LeBlanc · Support
3 / 10 / 12
62.5% KP
16,774
16.8% share
9,125g
27 CS · 0.9/m
Red side
VictorySpear Shot#1111
Pantheon · Top
11 / 4 / 12
54.8% KP
41,313
30.9% share
14,703g
221 CS · 7.6/m
sensiz olmaz#recep
Hecarim · Jungle
9 / 4 / 11
47.6% KP
30,682
23% share
15,537g
285 CS · 9.8/m
Desperate Nasus#EUW
Kayle · Mid
8 / 4 / 10
42.9% KP
24,948
18.7% share
14,192g
266 CS · 9.2/m
Giyuu zzz#EUW2
Locke · ADC
10 / 7 / 8
42.9% KP
22,865
17.1% share
16,788g
257 CS · 8.9/m
twitch Sixten#Bosse
Poppy · Support
4 / 5 / 18
52.4% KP
13,771
10.3% share
9,932g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
