Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 68 days ago
7 / 6 / 6
K / D / A
48.1%
Kill participation
731.7
Damage / min
15,061g
483.5 gold / min
22
12 placed · 2 cleared
286
9.2 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCabex#EUW
Fiddlesticks · Top
5 / 5 / 13
41.9% KP
19,919
16% share
11,618g
142 CS · 4.6/m
ZERO#EUW0
Graves · Jungle
13 / 4 / 5
41.9% KP
30,978
24.9% share
19,678g
318 CS · 10.2/m
vley#balls
Vladimir · Mid
11 / 4 / 6
39.5% KP
23,845
19.2% share
16,004g
256 CS · 8.2/m
GoldenGod#EUW
Xerath · ADC
9 / 9 / 13
51.2% KP
30,754
24.8% share
14,973g
185 CS · 5.9/m
ViruZ#Kayn
Senna · Support
5 / 5 / 19
55.8% KP
18,712
15.1% share
12,828g
56 CS · 1.8/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
7 / 6 / 6
48.1% KP
22,794
22.2% share
15,061g
286 CS · 9.2/m
O cholera freddy#URUR
Rengar · Jungle
6 / 8 / 4
37% KP
16,335
15.9% share
14,170g
220 CS · 7.1/m
rev#ert
Malzahar · Mid
2 / 10 / 6
29.6% KP
23,304
22.7% share
12,631g
243 CS · 7.8/m
Bakisa#CALE
Varus · ADC
10 / 14 / 5
55.6% KP
30,540
29.7% share
15,745g
201 CS · 6.5/m
SQW0Z BAB#DETKA
Leona · Support
2 / 5 / 14
59.3% KP
9,809
9.5% share
9,340g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
