Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 68 days ago
4 / 4 / 10
K / D / A
50%
Kill participation
530.8
Damage / min
11,936g
437.2 gold / min
28
11 placed · 2 cleared
249
9.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
4 / 4 / 10
50% KP
14,490
16.5% share
11,936g
249 CS · 9.1/m
Diamondprox#ProX
Kha'Zix · Jungle
15 / 2 / 7
78.6% KP
26,203
29.9% share
15,382g
207 CS · 7.6/m
Exanguer#WEI
Viktor · Mid
2 / 3 / 18
71.4% KP
21,715
24.8% share
12,676g
279 CS · 10.2/m
Dzukill#KISS
Aphelios · ADC
6 / 3 / 8
50% KP
19,086
21.8% share
15,123g
255 CS · 9.3/m
smerfik#666
Rell · Support
1 / 2 / 23
85.7% KP
6,148
7% share
8,496g
23 CS · 0.8/m
Red side
DefeatSMRADOCH ROBO#EUW
Yorick · Top
0 / 3 / 1
7.1% KP
9,658
15.9% share
10,899g
256 CS · 9.4/m
jaded#saint
Diana · Jungle
3 / 6 / 5
57.1% KP
11,318
18.6% share
11,465g
242 CS · 8.9/m
who is remnant#nenad
Irelia · Mid
9 / 9 / 3
85.7% KP
30,354
50% share
13,307g
199 CS · 7.3/m
noobsuppp#noob
Seraphine · ADC
2 / 4 / 2
28.6% KP
8,107
13.4% share
9,522g
211 CS · 7.7/m
Exoticghost#EUW66
Taric · Support
0 / 6 / 10
71.4% KP
1,255
2.1% share
7,744g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
