Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 67 days ago
10 / 6 / 4
K / D / A
46.7%
Kill participation
811.1
Damage / min
14,794g
446.5 gold / min
24
13 placed · 2 cleared
201
6.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKC Kamiloo#FIRE
Gnar · Top
4 / 11 / 7
36.7% KP
27,596
22.4% share
13,864g
271 CS · 8.2/m
SenSen#EUWFR
Nidalee · Jungle
8 / 8 / 11
63.3% KP
31,927
25.9% share
15,422g
233 CS · 7/m
2deal#EUW
Yone · Mid
4 / 6 / 4
26.7% KP
24,674
20% share
13,527g
289 CS · 8.7/m
Spear Shot#1111
Pantheon · ADC
10 / 6 / 4
46.7% KP
26,873
21.8% share
14,794g
201 CS · 6.1/m
noobsuppp#noob
Nautilus · Support
4 / 5 / 17
70% KP
12,284
10% share
10,690g
28 CS · 0.8/m
Red side
VictoryLooki#KCB
Sion · Top
2 / 3 / 15
47.2% KP
16,212
11.9% share
13,207g
219 CS · 6.6/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
14 / 8 / 12
72.2% KP
50,319
37.1% share
18,812g
250 CS · 7.5/m
XRACERRR#BUNNY
Kassadin · Mid
12 / 4 / 9
58.3% KP
34,589
25.5% share
17,171g
282 CS · 8.5/m
normale kartofel#devn
Jhin · ADC
2 / 6 / 14
44.4% KP
24,254
17.9% share
14,859g
283 CS · 8.5/m
Backup#0018
Pyke · Support
6 / 9 / 15
58.3% KP
10,324
7.6% share
11,078g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
