Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 67 days ago
12 / 2 / 9
K / D / A
51.2%
Kill participation
1,230.8
Damage / min
13,367g
554.6 gold / min
18
9 placed · 1 cleared
207
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryniezły yeti pl#hui
Varus · Top
7 / 6 / 3
24.4% KP
23,720
21.6% share
11,424g
174 CS · 7.2/m
NAAYIL#S67
Kayn · Jungle
8 / 2 / 7
36.6% KP
18,257
16.6% share
12,014g
183 CS · 7.6/m
Spear Shot#1111
Pantheon · Mid
12 / 2 / 9
51.2% KP
29,663
27% share
13,367g
207 CS · 8.6/m
Ad Astra#2154
Aurelion Sol · ADC
12 / 4 / 12
58.5% KP
22,310
20.3% share
12,591g
159 CS · 6.6/m
ViruZ#Kayn
Senna · Support
2 / 5 / 26
68.3% KP
16,085
14.6% share
9,514g
31 CS · 1.3/m
Red side
Defeatdream#dasha
Vladimir · Top
0 / 6 / 4
21.1% KP
13,092
18% share
7,723g
189 CS · 7.8/m
PM2AM#AM2PM
Aatrox · Jungle
4 / 7 / 3
36.8% KP
11,174
15.4% share
10,405g
180 CS · 7.5/m
Bucko#lol
Rumble · Mid
9 / 8 / 1
52.6% KP
20,305
27.9% share
11,324g
170 CS · 7.1/m
Tazx3#XIII
Jhin · ADC
2 / 10 / 7
47.4% KP
15,278
21% share
8,805g
120 CS · 5/m
Bard ohne Bart#Bard
Pyke · Support
4 / 10 / 7
57.9% KP
12,933
17.8% share
8,038g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
