Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 66 days ago
17 / 4 / 7
K / D / A
66.7%
Kill participation
1,306
Damage / min
17,095g
504.3 gold / min
32
14 placed · 1 cleared
244
7.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
17 / 4 / 7
66.7% KP
44,273
39% share
17,095g
244 CS · 7.2/m
Buggy2v9#EUW
Shaco · Jungle
3 / 4 / 17
55.6% KP
23,627
20.8% share
13,187g
210 CS · 6.2/m
TTV HYBRADGE#ADL
Sion · Mid
5 / 4 / 8
36.1% KP
16,404
14.4% share
13,757g
254 CS · 7.5/m
CruncyWM#TW TV
Sylas · ADC
11 / 5 / 5
44.4% KP
24,084
21.2% share
15,010g
197 CS · 5.8/m
PlaidCaleçon#777
Alistar · Support
0 / 4 / 24
66.7% KP
5,250
4.6% share
10,274g
36 CS · 1.1/m
Red side
DefeataLenny#fieri
Quinn · Top
3 / 12 / 6
42.9% KP
17,921
11.8% share
12,597g
201 CS · 5.9/m
closerın oğlu#kral
Graves · Jungle
5 / 5 / 4
42.9% KP
37,593
24.8% share
17,883g
337 CS · 9.9/m
SMRADOCH ZICSSI#EUW
Ahri · Mid
8 / 5 / 3
52.4% KP
43,077
28.4% share
16,633g
251 CS · 7.4/m
kyeahOOOOOOOOOOO#FFFFF
Ezreal · ADC
4 / 8 / 4
38.1% KP
41,589
27.4% share
14,958g
258 CS · 7.6/m
MEGAZORD XERSUS7#PawN1
Janna · Support
1 / 6 / 10
52.4% KP
11,529
7.6% share
9,437g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
