Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 65 days ago
5 / 6 / 10
K / D / A
40.5%
Kill participation
1,086.4
Damage / min
12,001g
447.2 gold / min
23
10 placed · 1 cleared
226
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKURVISKO#cvl
Ornn · Top
5 / 5 / 7
40% KP
13,478
16.7% share
10,294g
178 CS · 6.6/m
Isaiah 41 10#WITHU
Talon · Jungle
9 / 7 / 7
53.3% KP
14,797
18.4% share
11,631g
183 CS · 6.8/m
chains#free
Sylas · Mid
11 / 6 / 7
60% KP
27,650
34.3% share
13,097g
186 CS · 6.9/m
qpsmdnfgbh#00x
Caitlyn · ADC
1 / 10 / 4
16.7% KP
10,955
13.6% share
9,725g
179 CS · 6.7/m
Ben Ölmem#Baba
Pantheon · Support
4 / 9 / 7
36.7% KP
13,688
17% share
7,917g
42 CS · 1.6/m
Red side
VictorySpear Shot#1111
Gnar · Top
5 / 6 / 10
40.5% KP
29,153
20.5% share
12,001g
226 CS · 8.4/m
i cnat spel#777
Karthus · Jungle
10 / 9 / 13
62.2% KP
36,594
25.7% share
13,740g
224 CS · 8.3/m
Bucko#lol
Rumble · Mid
8 / 9 / 6
37.8% KP
30,003
21.1% share
12,700g
171 CS · 6.4/m
RiverSanzu#Clean
Xerath · ADC
8 / 2 / 14
59.5% KP
22,020
15.5% share
13,467g
212 CS · 7.9/m
eMonkeyz Run#514
Zoe · Support
6 / 4 / 23
78.4% KP
24,607
17.3% share
10,747g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
