Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 62 days ago
5 / 6 / 1
K / D / A
30%
Kill participation
672.1
Damage / min
11,460g
457.5 gold / min
21
10 placed · 1 cleared
213
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRank 1#POT
K'Sante · Top
3 / 5 / 10
34.2% KP
14,258
15% share
10,423g
195 CS · 7.8/m
Sati M#JNGL
Elise · Jungle
14 / 1 / 11
65.8% KP
23,832
25.1% share
14,218g
179 CS · 7.1/m
Riveo#007
Riven · Mid
5 / 5 / 3
21.1% KP
15,695
16.5% share
11,237g
185 CS · 7.4/m
바이퍼#win
Yunara · ADC
14 / 6 / 3
44.7% KP
31,135
32.7% share
16,564g
271 CS · 10.8/m
MEGAZORD XERSUS7#PawN1
Lulu · Support
2 / 4 / 19
55.3% KP
10,199
10.7% share
9,530g
32 CS · 1.3/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
5 / 6 / 1
30% KP
16,837
19.5% share
11,460g
213 CS · 8.5/m
Tazx3#XIII
Briar · Jungle
7 / 10 / 7
70% KP
19,433
22.5% share
11,091g
147 CS · 5.9/m
Emoktar#EUW
Anivia · Mid
1 / 5 / 4
25% KP
13,883
16.1% share
9,508g
209 CS · 8.3/m
Music Therapy#EUW
Kog'Maw · ADC
6 / 11 / 3
45% KP
24,693
28.6% share
11,785g
199 CS · 7.9/m
Passed Pawn#EUW2
Bard · Support
1 / 6 / 10
55% KP
11,483
13.3% share
7,254g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
