Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 62 days ago
12 / 7 / 8
K / D / A
69%
Kill participation
1,081.9
Damage / min
12,336g
429.6 gold / min
24
11 placed · 2 cleared
190
6.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
12 / 7 / 8
69% KP
31,068
27.9% share
12,336g
190 CS · 6.6/m
TTV HYBRADGE#ADL
Nocturne · Jungle
3 / 4 / 21
82.8% KP
26,682
24% share
13,480g
215 CS · 7.5/m
Erling Haaland#tukan
Ahri · Mid
3 / 3 / 9
41.4% KP
20,084
18.1% share
11,049g
248 CS · 8.6/m
Ryuk#adc
Kai'Sa · ADC
9 / 1 / 3
41.4% KP
22,401
20.1% share
17,404g
282 CS · 9.8/m
Dekap#EUW
Shen · Support
2 / 6 / 19
72.4% KP
10,987
9.9% share
8,296g
37 CS · 1.3/m
Red side
DefeatGon Freecss#RRRRR
Cassiopeia · Top
5 / 9 / 13
85.7% KP
26,108
28% share
12,344g
222 CS · 7.7/m
DHVS67676767#FIX
Lee Sin · Jungle
5 / 6 / 7
57.1% KP
18,690
20.1% share
11,933g
204 CS · 7.1/m
J1HUIV#000
Sylas · Mid
5 / 2 / 11
76.2% KP
19,790
21.3% share
12,741g
250 CS · 8.7/m
Dragdar#2902P
Ezreal · ADC
6 / 4 / 4
47.6% KP
19,546
21% share
14,410g
275 CS · 9.6/m
Myrtus#P38
Rell · Support
0 / 8 / 17
81% KP
8,967
9.6% share
7,639g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
