Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 61 days ago
2 / 5 / 21
K / D / A
65.7%
Kill participation
1,043.4
Damage / min
17,863g
410.3 gold / min
55
20 placed · 7 cleared
328
7.5 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNille#76100
Ambessa · Top
4 / 9 / 6
31.3% KP
20,177
11.2% share
15,493g
297 CS · 6.8/m
mayoeba yabureru#天下無双
Naafiri · Jungle
10 / 3 / 9
59.4% KP
34,791
19.4% share
19,885g
313 CS · 7.2/m
ObiDagsYTB#EUW
Cassiopeia · Mid
4 / 7 / 10
43.8% KP
32,350
18% share
15,458g
314 CS · 7.2/m
Garfield#liz
Ezreal · ADC
14 / 6 / 6
62.5% KP
79,980
44.6% share
23,389g
414 CS · 9.5/m
BONJOUR L AMI#mio韩服
Leona · Support
0 / 10 / 22
68.8% KP
12,097
6.7% share
11,814g
28 CS · 0.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
2 / 5 / 21
65.7% KP
45,424
27.2% share
17,863g
328 CS · 7.5/m
GENERAL detdert#R1GX
Talon · Jungle
12 / 2 / 12
68.6% KP
34,139
20.5% share
19,566g
321 CS · 7.4/m
MRO#ZKU
Anivia · Mid
4 / 7 / 10
40% KP
29,702
17.8% share
15,790g
296 CS · 6.8/m
ZYB gen4#KR01
Kai'Sa · ADC
17 / 8 / 7
68.6% KP
48,363
29% share
27,002g
413 CS · 9.5/m
PCS Moule frite#MIAM
Nautilus · Support
0 / 10 / 23
65.7% KP
9,289
5.6% share
11,501g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
